Connect Nodes vs Close Open Paths problem

In Build 1078, the Connect Nodes contextual command has been removed. It worked as expected so I don’t know why.

The contextual command Close Open Paths has a bug wherein if the two objects to be connected are too far apart (300 or 400 units), the command closes the path on each object rather than reconnecting them into a single path. This happens even if I drag around the two nodes I want to connect.

Please either restore the Connect Nodes command or fix the Close Open Paths command.

I worked on the items in the context menu and have messed it up. I fixed it.

Thank you Georg.