I may have found the answer to my question already, but it was a little harder than expected, so I figured I should post it here to both verify that I’m understanding correctly and also to leave it here if someone else searches in the same way.
Question: what is the equivalent of a UFO’s font.lib
in a Glyphs source?
I am trying to convert a UFO-based project to a Glyphs-based project.
In my current (UFO-based) build, I generate semi-random “bounce” values for glyphs, then generate new UFO fonts using these bounce values to shift glyphs on the Y axis. I then write those bounce values to the font.lib
s of the initial UFOs, so I can repeat the same build by looking up values on subsequent runs.
I am hoping to shift the project source to Glyphs, but I will need to adapt this bounce font.lib
process to Glyphs if I want to actually move the project.
Answer?
The userData
dictionary seems to be where this info is stored. At least, that is where com.arrowtype.glyphBounces
is located after a conversion using ufo2glyphs
from glyphsLib.
Question: can I write to userData
with Python, using glyphsLib?
I need to be able to record info to the glyphs source without opening GlyphsApp itself. I think I can do this using glyphsLib, but I am still figuring that out.
I’ll try to update when I find out!
UPDATE:
Hmm, I’m currently blocked by Error when trying to open font: "openstep_plist.parser.ParseError: Unexpected EOF while parsing plist" · Issue #795 · googlefonts/glyphsLib · GitHub.
Is there a good way to validate the code in a Glyphs file (in particular, and unexpected end of file), to figure out what might be tripping up glyphsLib?