I have all my characters in Glyphs in monoline/single path. I am using the Offset Curve feature to create the different weights. My issue is that the terminals are not extending out as they would in Illustrator for example. Is there an option to add these extensions automatically?
I’m getting this.
But I want this.
I can manually adjust for each weight but that seems to be the wrong way to approach this problem. Your help is much appreciated!
But the issue I am noticing is that when I change the weight of the line, the new weight doesn’t match up correctly. IMO, it is best to keep the nodes aligned instead of compensating for each different weight. What would you suggest in this instance?
I originally tried that. But it doesn’t work in most cases. In some instances some of the corners extend past the terminals, resulting in a similar issue that I’m having now.
If there was a quick fix to have strokes extend out at the terminals like they do in Illustrator, this problem would be easily solved. There’s no way to extend curve out by the same amount from the terminal/node? Noodler does it but with a radius. I need it to be square.
What are you using for previewing? Are the exported fonts affected too, or just the preview? EDIT: Yes, the Offset Curve filter seems to work like this now. Seems like a bug.
The offset curve filter is much improved in the upcoming version (and the auto stroke option will be actually useable then). I saw the corners already. I have a look.
Is this something that can be fixed? If so, would there be an ability to add an offset curve feature that would extend the stroke like in Illustrator? Or I should at this issue from a different perspective?
Any updates on this? I’m updating a font that used Offset Curve as a custom parameter and the chamfered corners are really changing the look of the font. Can we please get the offset curve to work like before the latest version with sharp corners? Thanks!