Can the “Round Coordinates” option also act on scaled components and slightly scale them to round and put their coordinates and corner points on the closest integer units?
Otherwise it is almost impossible to properly align scaled components!
Yes the idea is close to Corner Components, but i don’t need a right-corner part and a left-corner part, all i need is one component for the tops and bottoms of many glyphs, that i may change all together at any point in the design process…
The width of these parts will vary between glyphs for mon0-line optical correction…
You mean Path > Round Coordinates should round component scalings? One problem I see is that other than at multiples of 100%, there will be plenty of situations where at least one point will end up off the grid.
I think he meant that the nodes in the components are automatically rounded to the grid after the sailing (like it would appear after decomposing). I need to think about this.