setTransformStruct for GSComponents

myGlyph.components[0].transform yields the transformation matrix for the first component in the form of a tuple. But how do I set it? Both myGlyph.components[0].setTransformStruct(1.0, 0.0, 0.0, 1.0, 100.0, 200.0) and myGlyph.components[0].transform = (1.0, 0.0, 0.0, 1.0, 100.0, 200.0) give me an AttributeError (GSComponent object has no attribute setTransformStruct).

Fixed it. There was an underscore missing in the wrapper.

This has to be: myGlyph.components[0].setTransformStruct_((1.0, 0.0, 0.0, 1.0, 100.0, 200.0))

Thanks!