Maybe I’m missing something, I can’t figure this out though. I’m making a simple wingdings style font for a specific use.
I added some unicode characters in font view. I can’t get these character to appear in the text view though. I try adding them with cmd+F and they just don’t come in. See screen recording. Obviously this is giving me trouble as I can’t edit the glyph.
And you use a “uni” name in a slightly unusual way. Those are supposed be encodes but you need to remove the leading zero to make glyphs understand the glyph name correctly.
I see. I added them as “u02504” etc, and Glyphs changed them to “uni02504” etc.
I have no unicode experience and misunderstood this quote from the unicode tutorial:
If you plan to add a glyph that has no entry in the Glyph Info window, you can use the uniXXXX scheme for relating it to a character in the Basic Multilingual Plane. The XXXX stands for the four-digit UTF-16 hexadecimal code. Use uXXXXX for any of the higher planes, i.e. just a u instead of uni . Glyphs will then automatically add the proper Unicode.
I thought I needed the 5 digit version for the characters I was adding.
Typing them correctly solved my issue! lol
But even if I add the ‘wrong’ names, they would work in the edit view. So it would be good to figure out what was wrong. Can you recreate the problem with a new glyph?