Working in objC, I’m trying to find the active layer for a palette plugin. I’m not positive which class to access it through, though.
It seems like rather than accessing it through the
editViewController, I should be using the
activeLayer method from
GlyphsPaletteProtocol.h. I can’t seem to make that work, though. As the code is below, windowController is null. Does it need to be more explicitly imported?
Here’s the relevant code if that’s helpful: