So I’ve created my font in a clean version and I now want to add some internal textures to each letter. What is the best way of doing this without just duplicating the font? As I want to be able to edit the kerning, spacing, etc.
Link here shows the example of the texture I want to apply. http://d.pr/i/1dWA9
you should duplicate the master (and all layers with it). I plan to implement sync metrics and kerning for this kinds of layer fonts. But I don’t know when I find time to do it.
Yes. Download and install LayerGeek, keep your textures in the backgrounds, then add a Filter custom parameter to your textured instance, and give it this value:
Basically I want to do the same as @ianbarnard, one »clean« instance plus another »textured« instance of the same font.
So I followed @mekkablue’s advice, and it works inside glyphsapp [2.6 (1192)] when I open LayerGeek and execute it, but there’s no visible result when exporting an »textured« instance with the same code as Filter or PreFilter custom parameter. Does anybody know how to handle this?