I’ve been an avid Glyphs user for some time now, stepping over from Fontlab, a bit over a year back. Currently I’m working (experimenting for a proof of concept at least) on a revival of an ornamental wood-type, which is extremely detailed. Halfway through the test-glyph, Glyphs begins chugging so progress is hampered, and this isn’t the /W… I’ve made other ornamental types before, but these were all exports from my Fontlab data, which handled large amounts of points pretty decent.
The anchor count currently hovers around 2.1k, which in the end (I fear) will make a base glyph have a count of around 4k. This is pretty hefty, but most professional programs seem to handle fonts of that count perfectly fine. Each anchor has been optimally hand-drawn, and since it’s a display face, I’d rather not use optical simplifications (such as straight paths on the smaller details)
I’ve read up on what is advised on the forum, but do I have any other options? Is there a way to beef up the memory allocation to Glyphs. Or should go back to Fontlab, draw the paths there and bring them back to Glyphs for the final touches? This would be a shame because I enjoy the Glyphs drawing system, I even do my uncoloured illustrative work in it!