Currently, it’s not possible to overwrite the predefined script of a glyph to None. If the Glyph Info script checkbox is checked and the field is empty, glyph.script returns an empty string (“”) instead of None.
None
glyph.script
Maybe I’m doing something wrong.
seems to work for me. Where did you removed the script?
By scripting, it works, but it doesn’t with the UI.
But I did just that. Strange.
Wait, you are right; it works. I don’t know why it was not working previously.