Rendering on variable font causing path overshoots

I’m debugging a variable font design I’m working on and noticed some rendering quirks at medium sizes where the shapes outlines are appearing misaligned. You can see it at the tops of the letters in the above image. I’m guessing this is a pixel density + Mac OS rendering thing, but I wanted to see if there was anything I could do with settings for my exports that might solve it? Not a problem on the static versions, assuming because the overlaps are being removed there.

I also realize that another option is to go back through and keep my outlines from sharing the same edge where possible, but wanted to see if I was missing something first.

This is a known effect of anti-aliasing with overlapping shapes.

Scroll down to “Circumvent bugs”.

Thank you! I had a feeling this was going to be the solution. Back to the editing with me!