Dealing with triplets, let’s say ABC, I want B to take it’s kern to C, from A. How can I do that?
Basically, B has a width of zero (but the actual image is aligned properly above A), so, I just want A (actually a class) to all individually kern to C (another class) as if B was not there. So I suppose I need a little more complicated - I need to do something like this:
Let @B kern to @C by (amount @A kerns to @C) minus (amount @A kerns to @B).
Is there a way to do this?